Projects & creative work

Games. Interaction.
Imagination.

A collection of Unity games, interactive applications, board games, and creative work. Explore the projects and the part I played in each.

Interactive

3 ENTRIES

Games

10 ENTRIES
Willow and her familiar in the village in Lost Marbles
Lead game developer & project lead

Lost Marbles

A top-down 2D action RPG built in Unity, following a witch and her familiar through village encounters and battles with the undead.

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GAMES / 02Bardic Inspiration
Solo developer

Bardic Inspiration

A solo Unity game project, presented through its gameplay recording and source repository.

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GAMES / 03Sanity Falls
Team project · Studio 2

Sanity Falls

A 3D dungeon game created in Unity with a large team. Game and technical design documents accompany the project. Originally developed under the working title Crystal Tombs.

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Ballroom gameplay screenshot
Programmer

Ballroom

A top-down shooter built in Unity, combining mouse aiming, projectile combat, and enemy encounters.

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GAMES / 05SwiftKey
Lead game developer · Team project

SwiftKey

A Unity game where typing the displayed narration is the central mechanic.

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Needs Salt menu with a chef holding a frying pan
Art & game design · Game jam

Needs Salt

A collaborative Unity game made for Global Game Jam 2021, with my contribution focused on voxel-art assets and game design.

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GAMES / 07Party Game
Art & game design · Team project

Party Game

A Unity project made with SAE students before I joined SAE.

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GAMES / 08Twine Story Game
Solo creator · Freelance

Twine Story Game

A choice-based story game created in Twine as a freelance project.

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GAMES / 09Relics of Gaming
Game jam team member

Relics of Gaming

A playable Unity and C# game developed with a multidisciplinary team during a 48-hour game jam.

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GAMES / 10Small Games Archive
Prototype collection

Small Games Archive

A collection of shorter game recordings from my earlier portfolio.

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Board Games

2 ENTRIES

Documentation

0 ENTRIES

Creative

3 ENTRIES

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