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Unity · Kinect game

Project Keeper

Step into goal. A goalkeeper game that uses Kinect body detection to turn the player’s movement into an on-screen interaction.

Solo developerUnityKinect inputGame mechanics
Gameplay excerpt · 30 seconds · Silent Unity development recording, May 2025. Download video
The interaction

Move to make
the save.

Players take the goalkeeper’s role, moving to stop incoming footballs. Kinect body detection provides the input for the interaction.

The recording shows the goalkeeper’s movement, a tracked-body silhouette, and counters for goals, balls, and saves. Development overlays remain visible in this prototype demonstration.

My contribution

A solo Unity
game project.

  • Developed Project Keeper as a solo project.
  • Built the goalkeeper game in Unity.
  • Used Kinect body-detection input for the interaction.
View source on GitHub ↗
A closer look

Movement & match feedback.

Project Keeper goalkeeper with arms extended and a yellow tracked-body silhouette in the corner
The goalkeeper and body-tracking preview.
Project Keeper during gameplay, showing counters for goals, remaining balls, and saves
Goals, balls, and saves tracked during the game.
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