Game development
Turning ideas into playable games in Unity and C#, from gameplay logic to interactive systems.
I'm Nemah, a game developer and creative technologist based in Dubai. I build games, interactive applications, and technology-driven experiences through programming, creative technology, and real-world interaction.
Turning ideas into playable games in Unity and C#, from gameplay logic to interactive systems.
Building interactive applications and kiosk experiences using Unity, C#, and other technologies, with a focus on clear interactions and practical use.
Developing applications for inputs such as LiDAR and Kinect, and contributing to technology experiences for live events.

A Unity game for an LED interactive floor: collect targets, dodge traps, and chase a high score through a timed round with increasing difficulty.
Explore project
A top-down 2D action RPG built in Unity, following a witch and her familiar through village encounters and battles with the undead.
Explore projectA Unity goalkeeper game that uses Kinect body detection. Players move to stop incoming footballs.
Explore projectUnity and C# are core tools in my work, supported by programming languages, version control, and creative software.
My background brings together game development, interactive software, and teaching. I enjoy turning ideas into playable experiences and practical applications.
More about me